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Hexttle

Twitch, Arcade

Ongoing Game Project

Personal Project (solo)

Concept

The goal of this prototype is to merge ideas and concept from two games, SUPER HEXAGON and Air Combat 22, resulting in a 3D dodging game with a third-person perspective that retains an arcade-style feel.

Prototyping Log

SharedScreenshot_edited.jpg
hexttle.gif

Blender work and Uniry 3D animation work

21.jpg

Animated Shader graphic: Timer +Remap+Tilling and offset

Level Design & prefablized

hexttle1.gif

Unity Particle Effect for "ion shield“ Effect

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